2021-03-21 DevLog

Heaven's Disciples Codex

WordPress Plugin Updates

  • Update 70 websites from WordPress version 5.6.2 to 5.7. [Completed]
  • Update 25 WordPress plugins on 70 websites. [Completed]
  • Update 2 WordPress themes on 70 websites. [Completed]

Space Engine Stars and Constellations Skyspheres in Unreal Engine 4.26

  • Export a stars skybox from Space Engine 0.990.42, convert it into equirectangular projection, and import it into Unreal Engine 4.26 as a skysphere. [Completed]
  • Export a constellations skybox from Space Engine 0.990.42, convert it into equirectangular projection, and import it into Unreal Engine 4.26 as a skysphere. [Completed]
  • Develop scripts to add the skyspheres into the Atlantica Worlds video game project. [Completed]
  • Develop scripts to toggle between the stars and constellations skyspheres using the asterisk key on the numeric keypad. [Completed]

Space Engine Stars and Constellations Skyspheres in Unreal Engine 4.26 by Heaven's Disciples Games

Spaceship Elevators Test in Unreal Engine 4.26

  • Edit the script for spaceship elevator platforms in Unreal Engine 4.26 so that the character doesn't become jittery when using the elevators. [Completed]

Spaceship Elevators Test in Unreal Engine 4.26 by Heaven's Disciples Games

Planetary Atmosphere and Volumetric Clouds in Unreal Engine 4.26

  • Create an atmosphere for the test planet in the Atlantica Worlds video game project. [Completed]
  • Develop volumetric clouds for the test planet. [Work in Progress]

Planetary Atmosphere and Volumetric Clouds in Unreal Engine 4.26 by Heaven's Disciples Games

Manual World Origin Rebasing in Unreal Engine 4.26

  • Develop scripts for manual world origin rebasing/shifting every 3.2 to 3.5 km of player character travel in the Atlantica Worlds video game project. [Completed]
  • Develop scripts for consistent manual level streaming and positioning. [Completed]
  • Ensure there are no floating point precision errors that makes the player character jittery while traveling at high speeds in the spaceship, from the test planet to the star. [Completed]

Manual World Origin Rebasing in Unreal Engine 4.26 by Heaven's Disciples Games