Rod Burutsa is the Founder and President of Heaven's Disciples, a digital arts and multimedia entertainment company featuring bookscomicsfilmsgames, music, merchandise, and clothing.

Rod Burutsa is the Founder and President of Heaven's Disciples, a digital arts and multimedia entertainment company featuring bookscomicsfilmsgames, music, merchandise, and clothing.

2021-03-23 DevLog

Localized Spaceship Gravity in Unreal Engine 4.26

  • Create localized gravity for the spaceship in Unreal Engine 4.26. This is still a work in progress. [Completed]

Localized Spaceship Gravity in Unreal Engine 4.26 by Heaven's Disciples Games

2021-03-21 DevLog

Heaven's Disciples Codex

WordPress Plugin Updates

  • Update 70 websites from WordPress version 5.6.2 to 5.7. [Completed]
  • Update 25 WordPress plugins on 70 websites. [Completed]
  • Update 2 WordPress themes on 70 websites. [Completed]

Space Engine Stars and Constellations Skyspheres in Unreal Engine 4.26

  • Export a stars skybox from Space Engine 0.990.42, convert it into equirectangular projection, and import it into Unreal Engine 4.26 as a skysphere. [Completed]
  • Export a constellations skybox from Space Engine 0.990.42, convert it into equirectangular projection, and import it into Unreal Engine 4.26 as a skysphere. [Completed]
  • Develop scripts to add the skyspheres into the Atlantica Worlds video game project. [Completed]
  • Develop scripts to toggle between the stars and constellations skyspheres using the asterisk key on the numeric keypad. [Completed]

Space Engine Stars and Constellations Skyspheres in Unreal Engine 4.26 by Heaven's Disciples Games

Spaceship Elevators Test in Unreal Engine 4.26

  • Edit the script for spaceship elevator platforms in Unreal Engine 4.26 so that the character doesn't become jittery when using the elevators. [Completed]

Spaceship Elevators Test in Unreal Engine 4.26 by Heaven's Disciples Games

Planetary Atmosphere and Volumetric Clouds in Unreal Engine 4.26

  • Create an atmosphere for the test planet in the Atlantica Worlds video game project. [Completed]
  • Develop volumetric clouds for the test planet. [Work in Progress]

Planetary Atmosphere and Volumetric Clouds in Unreal Engine 4.26 by Heaven's Disciples Games

Manual World Origin Rebasing in Unreal Engine 4.26

  • Develop scripts for manual world origin rebasing/shifting every 3.2 to 3.5 km of player character travel in the Atlantica Worlds video game project. [Completed]
  • Develop scripts for consistent manual level streaming and positioning. [Completed]
  • Ensure there are no floating point precision errors that makes the player character jittery while traveling at high speeds in the spaceship, from the test planet to the star. [Completed]

Manual World Origin Rebasing in Unreal Engine 4.26 by Heaven's Disciples Games

2021-02-20 DevLog

Heaven's Disciples Codex

WordPress Plugin Updates

Update 16 WordPress plugins on 71 websites. [Completed]

Create a Spaceship With an Interior in Unreal Engine 4.26

Design the hull for the spaceship. [Work in Progress]

Develop moving platforms for bridge and cargo hold elevators. [Completed]

Develop user controls for rotation (pitch, roll, and yaw), thrust, and vertical mobility. [Completed]

Develop switchable character pawns for the mannequin and spaceship. [Completed]

Develop a localized gravity system for the spaceship. [Work in Progress]

Spaceship With Interior Test in Unreal Engine 4.26 by Heaven's Disciples Games

Create, Design, and Publish the Pluton Moon Canvas Art

Create and design the Pluton Moon Canvas Art using Space Engine and Photoshop. [Completed]

Publish the Pluton Moon Canvas Art on Heaven's Disciples Store. [Completed]

2021-02-03 DevLog

Heaven's Disciples Codex

WordPress Plugin Updates

Update 11 WordPress plugins on 71 websites. [Completed]

Update 71 websites from WordPress version 5.6 to 5.6.1. [Completed]

Create a Test Planet in Unreal Engine 4.26

Create oceans, lakes, ponds, and puddles on the test planet. [Completed]

Water and Oceans Test on a Procedurally Generated Planet by Heaven's Disciples Games

Create the sun for the Atlantica Planetary System. [Completed]

Atlantica Sun by Heaven's Disciples Games

2021-01-26 DevLog

Create a Test Planet in Unreal Engine 4.26

Create a test planet in Unreal Engine 4.26. [Completed]

Create avatar switching in game. [Completed]

Create a jet as a placeholder for the spaceship. [Completed]

Space Flight to Planet Test in Unreal Engine by Heaven's Disciples Games

Create an exhaust particle for the jet. [Completed]

Jet Exhaust Particle Test in Unreal Engine by Heaven's Disciples Games

Create a planetary day and night cycle. [Completed]

Day and Night Cycle Test on a Planet in Unreal Engine by Heaven's Disciples Games