Spaceship Character Drag
- Testing spaceship character drag with a custom flying Character Movement Mode. The spaceship is traveling at 1,800 km per hour.
- I'm using Unreal Engine 4.26 with manual world origin rebasing every 500 meters traveled.
- The spaceship drag is a bit buggy, but I'm headed in the right direction. This is all done with Blueprint visual scripting.
Spaceship Character Drag Test – Part 1 (1800 Km Per Hour) [UE4] by Heaven's Disciples Games
Rod Burutsa is the Founder and President of Heaven's Disciples, a digital arts and multimedia entertainment company featuring books, comics, films, games, music, merchandise, and clothing.