Procedurally Generated Planetary Systems
- Unlimited procedurally generated planetary systems in my new Atlantica Galaxy Project.
- I'm developing this game in Unreal Engine 5 to make use of the new nanite technology and lumen lighting.
Unlimited Procedurally Generated Planetary Systems by Heaven's Disciples Games
Rod Burutsa is the Founder and President of Heaven's Disciples, a digital arts and multimedia entertainment company featuring books, comics, films, games, music, merchandise, and clothing.