Procedural Map Generation
- I'm now using pseudo-random procedural map generation to ensure that the terrain maps are the same for each unique planet in every planetary system throughout the entire galaxy.
- The maps will be the same each time the game is restarted for all of the different computers and game consoles.
- Players will be able to revisit their favorite continents, islands, mountains, lakes, and other planetary and lunar features.
Pseudo-Random Procedural Map Generation for Planets [Atlantica Galaxy] by Heaven's Disciples Games
Rod Burutsa is the Founder and President of Heaven's Disciples, a digital arts and multimedia entertainment company featuring books, comics, films, games, music, merchandise, and clothing.