Interstellar Travel
- I'm developing a script for interstellar travel with no floating-point precision issues.
- This will allow me to have a galaxy and planetary systems with millions of kilometers of space with high in-game frame rates.
Interstellar Travel With No Floating-Point Precision Issues [Atlantica Galaxy] by Heaven's Disciples Games
Rod Burutsa is the Founder and President of Heaven's Disciples, a digital arts and multimedia entertainment company featuring books, comics, films, games, music, merchandise, and clothing.