Rod Burutsa is the Founder and President of Heaven's Disciples , a digital arts and multimedia entertainment company featuring books , comics , films , games , music , merchandise , and clothing .
Rod Burutsa is the Founder and President of Heaven's Disciples , a digital arts and multimedia entertainment company featuring books , comics , films , games , music , merchandise , and clothing .
Procedurally Generated Buildings
I'm testing the custom level of detail system for my procedurally generated buildings.
The city foundation is 10 km in diameter. The planet is 1/10th the size of Earth and the star is 1/10th the size of the Sun.
Custom LOD for Procedurally Generated Buildings [UE5] by Heaven's Disciples Games
VIDEO
Procedurally Generated Buildings
I'm testing 1 to 100 story procedurally generated buildings on my test planet in Unreal Engine 5 Preview 2.
The city foundation is 10 km in diameter. The planet is 1/10th the size of Earth and the star is 1/10th the size of the Sun.
1 to 100 Story Procedurally Generated Buildings [UE5] by Heaven's Disciples Games
VIDEO
1 Billion km Travel
I traveled 1 billion km (1,003,517,440 km) away from the center of the star without world origin rebasing or moving the world in Unreal Engine 5 Preview 2!
The star is 1/10th the size of the Sun and the planet is 1/10th the size of the Earth.
1 Billion km Without World Origin Rebasing [UE5] by Heaven's Disciples Games
VIDEO
Procedurally Generated Building
I'm working on a Blueprint for procedurally generated buildings with interiors.
Procedurally Generated Building – Part 2 by Heaven's Disciples Games
VIDEO
Procedurally Generated Buildings
I'm working on a Blueprint for procedurally generated buildings with interiors.
Procedurally Generated Building – Part 1 by Heaven's Disciples Games
VIDEO